In order to do this, you need to enchant either [[Harabaz Druid]] (Note the creature type) or [[Bloom Tender]] with [[Pemmin’s Aura]] or [[Freed from the Real]] and control one other ally if you are using Harabaz Druid. 1x Bloodstained Mire. Arjun, the Shifting Flame, or Mindmoil + Cheap Spells. 1x Goblin Matron . You will be referenced for helping in the acknowledgements. 1x Ghirapur AEther Grid. The combo build is the version of the deck most players are probably aware of, but today I want to look at something a little different. 7 years ago. Double Major looks like a fun value card for Commander, but is it actually an infinite combo piece for MTG Strixhaven Standard? The Locust God + Skullclamp + Ashnod's Altar = Infinite colorless Mana. Teshar could be home to the combo cabal in mono-white: Auriok Salvagers, Lion’s Eye Diamond, Enduring Renewal, Blasting Station, Memnite, Aetherflux Reservoir, and their ilk. This is how explosive the deck can be by turn 5! If you’re using Ashnod’s Altar for infinite mana and you don’t have the finishing piece to the combo, you could use the mana to attach Skullclamp to each of them to draw two cards each time they die. 1x Buried Ruin. Throw a [[Skullclamp]] on it to kill it and draw 2 cards - that should trigger the combo as long as you have a black card in hand. Search for the perfect addition to your deck. There shouldn't be any difficulty switching to an aggro strategy if the combo is disrupted. It also means that combos like nim deathmantle with Ashnods Altar/Krak Clan ironworks are also instant wins. With a way to make our equipment free to equip, a sacrifice outlet, and a zero-cost creature, that’s infinite enters-the-battlefield triggers, and infinites dies triggers. Here is a special treat: below is my personal list for Krenko Combo Goblins! I want to share with you my current iteration of my Daretti deck. Coat of Arms will turn a dozen 1/1 Faerie Rogues into enough power to kill most tables, though it can backfire if you're playing against another tribal deck. 1x Grim Monolith. It will all be colorless mana, though. Add/Remove. Here’s how to do the infinite Kroxa combo in Magic: The Gathering Arena. Mirror Entity: Can kill our team, but is also a win condition with enough mana or creatures. This can lead to drawing your whole deck if your sacrifice effect is a Skullclamp on a Moonvessel. Instead of going over all the combos and important pieces, we can make a game out of this. Archived. Perhaps the easiest card to make this kind of combo work is Enduring Scalelord. Breya also naturally slants towards combo-centric strategies: in my research into Breya decks, I’ve found builds that tout the ability to combo out in 65 ways, which is a testament to the power of both artifacts and the commander herself. This deck's goal is to win with an infinite combo by turn 6 or 7. Her last usefull ability is her enters the battlefield effect, make 2 1/1 thopters. When talking about infinite combos, most people think about life or mana, but infinite counters are also a thing. Not a win combo but the ol' Narset/Hullbreacher + Teferi's Puzzle Box/any wheel = No one gets cards. A brilliant example of this is Prossh, Skyraider of Kher who you can play an infinite number of times with Food Chain. Altar of Dementia: Mill for the win and enable the combo. Skullclamp will be an invaluable tool to use with our creature tokens to try to dig for other combo pieces. As above with the Breath of Fury combos, you could choose to add a few more X spells to the deck and some tutors for your combo pieces if you want to up the consistency and go all-in on infinite mana as a win condition. 1x Arid Mesa. 1x Faithless Looting. 1x Crystal Vein. Kumano is another such commander. 1x Blasting Station. Skullclamp was a huge consideration, but I felt that I just didn't want to sac my furry friends this time around. 1x Clock of Omens. So try not to get too cocky, but when your spells successfully resolve, you'll have access to nearly any tool or activated ability (useful since they're often reusable). 1x Flamekin Village. Then I realized it is a fair ‘2 mana = 1 damage’ combo that is instead very difficult to deal with because Burning-Tree Emissary is always safe in the hand, Temur Sabertooth can get indestructible if you always keep 2 mana open and have another creature on the board and Outpost Siege is an enchantment. When submitting a combo do not use the [[Grand Architect + Pili-Pala]] That means a lot. Skullclamp is OP. If this is your flavor, chase it. Skullclamp + Nim Combo = Infinite Draw. These are supported by various other situational combo lines, which layer alongside each other. A happy by-product of this approach is that you get access to a handful of looters to help you find combo pieces in the early game. Unless you’re playing a singleton format, you can play two of them to start an infinite loop … This thread was originally created, maintained, and sustained by mazanostra, recently taken control of by HansonWK, more recently redone by Magnivore on Sally, and of course the suggestions of the community. It gives any creature +1/-1 and, when the creature dies, you get to draw two cards. However, I want to discuss another angle. oeliberti: THANKS! There are two scenarios here: the breach combo and the dockside combo. Welcome to the infinite combo and strong synergy database! 1x Everflowing Chalice. The combo of The Locust God and Skullclamp was shown in the article. Ask for the description, for every upvote, I will add another fun fact. looking for Infinite Red Mana Combos in Mono Red. Zada could easily be a Goblin combo deck, like the one I run with Krenko, Mob Boss at the helm. If you have an Eldrazi in your deck with the shuffle ability then you can use this engine to go infinite — one million Locusts!!! Boros Combo. Like Ashnod’s Altar, this is a way to abuse the Ivy Lane Denizen combo and create infinite mana. The main combo lines of the deck include looping Dockside Extortionist with Mortarpod and/or Skullclamp with a free creature. 1x Expedition Map. This means that with infinite colored mana the deck wins on the spot, because you can just sac breya and a thopter to recast breya and deal infinite damage to every player. Some of these creatures can bounce themselves for extra casts, or return other creatures from the graveyard. One of the most obvious ways to perform this combo is with direct damage to face. Viscera Seer: Lets us scry our library to get what we want. EDIT: Fixed my draw wording and added clarity. That’s the tricky piece to the combos described thus far. 1x Darksteel Forge. Skullclamp is the first card to come to mind. The combos that make him infinite only do so because he makes casting some creatures cost nothing. Essentially, being able to bounce a creature back to hand when it dies opens us up to comboing. It has a simple ability: whenever a creature gains a +1/+1 counter, Enduring Scalelord also gains one. If the combo pieces are removed, this deck still packs 45 creatures other than the general. This is the type of general who takes advantage of the fact that you will always have access to them. Every Elemental you make will trigger Mana Echoes and give you even more mana, to make even more Elementals. Infinite Mana Combos in Magic Most Magic decks gradually increase their mana (and ability to play bigger spells) with lands, but some can generate infinite resources with the right tools. The Combo: Reveillark and Karmic ... Colorless and gives us infinite colorless mana to work with. 1x Dross Scorpion. Current Daretti list-> Daretti Take 3. The first of the two combos that the deck uses first requires you to generate infinite mana. Reply in the comments with as many combos as you can find. This let you draw infinite cards as well as create infinite insect tokens as long as you could pay the equip cost for Skullclamp. These however are answered in the same way: With either dumping all your dorks and then casting a finale of devastation for 100000000, or using twister recursion loops to cast a specific spell infinite times, usually first a chain of vapor to bounce everyones permanents, and then swan song to make infinite tokens. Infinite Token Combos: Copied to clipboard. Browse through cards from Magic's entire history. 1x High Market. © 2018 by Cards Realm. - Plus by drawing 2 cards it should help get that black card faster. Bear Umbra. Mind over Matter + Temple Bell = Everyone else draws there deck. 1x Homeward Path. Infinite Damage: Above combo + Goblin Bombardment, Goblin War Strike or just a Fireball. Value If we can't manage to pull off our combo and go infinite, we'll want to have a way to win. I'll keep this page the same as a memento to the past. Goblin Sharpshooter + Splinter Twin + Goblin Bombardment (Swap Bombardment for Mana Sac outlet for Infinite Mana) Cheesy Combos: Same above combo (Infinite Goblins and Mana) + Skullclamp = Infinite Draw. 1x … please comment with any infinite combos you know of that are not listed. Hey guys, I've noticed this deck has gotten a lot of attention lately. Are there any ways to generate infinite red in a [[Kumano, Master Yamabushi]] deck? In my rat deck, I abuse the crap out of it. This list is new (2/11/2017) and needs expansion! This deck uses a fun infinite combo centered around Dross Scorpion, Soul Foundry, and Myr Moonvessel. Koll is a fast layered combo deck focusing on abusing the interaction of cheap equipment, such as Skullclamp, alongside Koll to generate value and combo off. If we stuff the 99 with sacrifice outlets, tutors, and ways to hurtle through our deck, we could simply stumble into an infinite combo. Welcome to the list of all infinite combos. This deck already had yet another way to generate a lot of colorless mana, with the previously mentioned Ashnod’s Altar-Skullclamp combo and the tutors for those pieces. This thought occurred to me because Breya is a commander that wins on the spot (mostly) with infinite colored mana. Combo Piece. When equipped to an X/1 creature, like your 1/1 Soldier tokens, the creature will immediately die triggering the Skullclamp’s ability and basically draw you two cards for 1 mana (the cost to equip Skullclamp). See cards from the most recent sets and discover what players just like you are saying about them. 4 years ago. ONLY infinite combos, nothing else. 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